Bethesda Promises Elder Scrolls 6 & Starfield Are Still Top Priorities
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To close out the interview, Howard confirmed that a playable version of Starfield does exist. Bethesda’s... Xem thêm
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To close out the interview, Howard confirmed that a playable version of Starfield does exist. Bethesda’s people have narrowed down what Starfield “is” and can play it now. This is the reason the team felt confident in announcing the game at E3 even when it’s still so far off. Gamers, however, probably won’t be seeing it for a while. At the very least not until we know what the next generation is, or when it’s com Fallout has already made a name for itself in the sci-fi genre, but just imagine a world where psychotic robots roam around the cavernous halls of a space station and take on the remnants of human life. The studio is clearly working on something big for E3, but it’s best to take everything with a very large grain of salt for the time being. If Starfield really is coming though, prepare to look to the stars for something new, especially if the game makes its debut at “What systems we put it out on – what’s the hardware requirements – is still to be determined. We’re pushing it; we’re thinking very, very far in future so we’re building something that will handle next-generation hardware. That’s what we’re building on right now, that’s where our mind is, but that doesn’t mean it wouldn’t exist on the current systems as wel Starfield has reportedly been in development since Fallout 3 ‘s release in 2008 and was reported to be a big reveal of E3 2017 . Now, could it be second time lucky for the space-faring RPG? Bethesda has developed a habit of announcing games just months before they hit the shelves, so E3 could be the perfect time for Starfield to unveil itself. However, with Starfield trademarks having existed for a number of years now, who is to say that the latest round of rumors are anything to take note The futures of both Starfield and The Elder Scrolls VI may become clearer next month, as Microsoft is apparently planning some sort of press event following its acquisition of Bethesda . With Microsoft’s purchase of Bethesda expected to be approved soon , the gaming giant is making plans to publicly reveal its intentions for the studio. While Bethesda has maintained that both Starfield and The Elder Scrolls VI are its top priorities for the immediate future, not much is known regarding their availability on other consoles moving forw It is no secret that the Bethesda purchase is a huge deal for Microsoft but, with no other anticipated first party titles apparent on the horizon, the transaction will carry a lot more weight this year. While Microsoft has not hinted one way or another about Bethesda games’ fate on other consoles, Phil Spencer has made it clear that there is not a financial need for Microsoft to make cross-platform Bethesda games going forw While Starfield is still likely years from the release, players recently were treated to a few leaked screenshots allegedly taken from a 2018 build. Although rather spare, these images showed third-person gameplay of an player-controlled astronaut and a piece of concept art depicting a futuristic, hyper-detailed ship render with color. A neat part of the leak were the HUD icons in the gameplay screenshot, one of which showed the remaining amount of O2 in the player character’s oxygen tank, pointing to a major survival element that could make it into the final game. Interestingly, it may be this leak and the huge interest it generated that’s obligated Bethesda to share some new official information about the ti That being said, Howard warns that it is still going to be a while until Starfield is finally treated to a proper public (or even private) demonstration. Moreover, the game doesn’t have a solid release date (as it’s subject to change), so the team will only show off the space-bound RPG once Bethesda feels confident enough in it. This goes in line with a previous statement by Pete Hines, who said that the community would have to wait a while for a detailed reveal. Hines mentioned that Starfield would be worth the exhausting wait , though, which isn’t hard to believe considering the amount of work reportedly being put into the development of the ti In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio’s foremost developers, the game will be strictly single-player with no multiplayer components included, and it’s being developed with mod support in mind. Howard also shared that Starfield skills guide|https://starfieldgalaxy.com/ is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout Every tiny bit of information regarding Starfield is valuable due to the overall scarcity of details present. With that in mind, the latest few revelations by Howard will likely ramp up the anticipation to a whole new level for Bethesda faithful. Considering the involvement of procedural generation, the game’s world is likely to consist of several massive areas across it’s in-game galaxy/universe, complete with unique planets, which sounds revolutionary for Bethesda’s games’ traditionally singular, hand-crafted locations. On top of that, the absence of any multiplayer components will no doubt be a huge relief to those disappointed by online-oriented Fallout