Cyberpunk 2077 Dev Asks Players Not To Spoil Story & Gameplay Until Launch
Công cộng Nhóm
Công cộng Nhóm
There are only three days left until gamers can finally play **Cyberpunk 2077 ** , but even this close to... Xem thêm
Công cộng Nhóm
mô tả nhóm
There are only three days left until gamers can finally play **Cyberpunk 2077 ** , but even this close to release, developer CD Projekt is still telling eager fans to be patient via a special preload Easter egg. Cyberpunk 2077 was delayed three times this year before it solidified its December 10 release d The pale blue light found in scenes involving Johnny Silverhand in Cyberpunk 2077 can be triggers for people with certain forms of epilepsy. Cyberpunk 2077’s braindances, which allow players to interact with memories through a mainframe, can be a major trigger as well. The animation alone uses rapid flashes of red and white light, and there’s currently no way to stop the animation from playing out. However, there are some ways to avoid these triggers – even though none of them are id Cyberpunk 2077 ’s developer has shared its concerns over content creators getting their hands on early copies of the game . In an open letter posted on Twitter, the studio has stressed that the ultimate goal of releasing the title is to let everyone enjoy the game equally without any spoilers. In order to keep the excitement over playing Cyberpunk 2077 for the first time intact, developers are asking content creators not to stream or share any video content recorded in the game until a very specific time and date, 12 PM CET/3 AM PST on December 9. Otherwise, CDPR won’t hesitate to take down videos that violate the code of conduct, which might negatively affect those streamers who willingly let unauthorized content slip through. Once the deadline passes, everyone will be welcome – and even encouraged – to stream any parts of the g It shouldn’t be surprising that CDPR wants to protect both its game and fans from spoiled experience. Considering the amount of effort put into developing **Cyberpunk 2077 ** (not to mention all the crunch accusations), the Polish studio has all the rights to be precautious in warning content creators. The game might turn out to be the magnum opus for CDPR, and it understandably wants an unaffected reception from the commun It’s not likely that CD Projekt Red intended to make Cyberpunk 2077 difficult for epileptic gamers. But the world is a wide and complicated place, and it’s hard to take into account every variable that might prevent a person from enjoying a game. One hopes that CD Projekt Red will take this news into account and maybe add visual filters for the benefit of epileptic gamers in a future update. In the meantime, photosensitive fans will have to take special care when they play _Cyberpunk 2077 It’s increasingly common for AAA games to have accessibility features, so it’s strange that CD Projekt Red used such major epilepsy triggers in Cyberpunk 2077 without including a way to turn them off. There are many quality and performance options in Cyberpunk 2077 , but none of them include a way to lower red and white light flashes. With a game as hotly anticipated as Cyberpunk 2077 , some people prone to seizures will still play the game, and thankfully there are some (frustrating) ways to try to avoid the trigg Ruppert’s recent post on the matter ends with a simple message: ” Be better, please .” This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to The question of accessibility in video games is a big one. By their very nature, video games are a highly visual medium, which can make it much harder for people with visual issues to partake. A YouTube video released back in August shows the difficulties of trying to play a video game with partial blindness , and appeals to the video game industry for help. More and more developers are becoming conscious of video game accessibility, and that’s good, but it’s a conversation that can never really Game Informer Associate Editor Liana Ruppert recently penned an “Epileptic PSA,” detailing exactly what epileptics can expect from Cyberpunk 2077 . Apparently, it’s not only the highly-stylized Braindance feature that can cause problems for those with a history photosensitivity troubles. ” General triggers ” may also prove problematic due to the sci-fi title’s interface, according to Ruppert’s article. And some sequences involving Keanu Reeves’ character, Johnny Silverhand, could similarly affect those with some forms of epile The release of a major game like this is always an exciting and busy time for video game fans. To make matters more complicated, Cyberpunk 2077 Missions|Https://Cyberpunk2077Fans.Com/ 2077 is launching during the infancy of a brand new console generation. In order to make this console divide easier for players, CD Projekt Red is issuing a day one update that will let PS5 players experience the game on next-gen technology. The technical specifications of the game are something that a lot of fans have been wondering about. After all, given the game’s bombastic, high-tech setting of Night City, it’s understandable that players will want to make sure their various machines can handle the neon-plastered dystopian glory. One fan on Reddit used an accidental early copy of the game to reveal that it has separate modes for performance and quality , with different emphases on frame rate and graphical resolution respectiv